Use A/D to move

Use Space/W to jump

Press E to use skill, left click wood and shoot them down. 

Reach the yellow flag!



The player's falling rules are redefined: 

When the falling height is 1, the player falls normally. 

When the falling height is greater than 1 and less than 4, the player will fall to death. 

When the falling height is equal to 4, the player will bounce.



Players can create paths to avoid death (Using Raycast): shoot down wooden planks so that they increase the height of the ground. 



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Next week I'll be focusing on designing levels that take the two mechanics of jumping and the one of shooting and blend them together.


Use colors, particle effects and sound effects to show different ball states.

Use single blocks of a grid instead of blocks of the same size as a map.

Added new levels.

Git: https://github.com/wzhao047/GD2_Jam2_JumpDie.git

Updated 21 days ago
StatusReleased
PlatformsHTML5
Authorwzhao4
Made withUnity

Download

Download
GamePlay 17 MB
Download
Jam2_1.zip 8.2 MB
Download
gameplay_v2 236 MB

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